Saturday, October 30, 2010

RIP Takeshi Shudo



Y'know, I google image searched to try to find a picture, but that was one of the first images (from a forum post not even related, oddly enough) and I found it fitting that I post that.

The creator of Pokemon died after being rushed to the hospital Thursday at 6:00 AM Japanese time. He suffered a blood hemorrhage and collapsed at a Japanese station. He was the head writer for the original Pokemon anime (back when it was any good), as well as the writing for the first three movies in the series (which still are awesome, even today).

He's also listed as having worked on some anime called "Fairy Princess Minky Momo" which (in my own limited knowledge) hasn't been brought to the states. He also wrote for the "Martian Successor Nadesico" anime (which was pretty good from what I remember).


Everyone pour out a shot of alcohol and let's have a moment of silence. The world has lost another gifted individual.

RIP Takeshi Shudo, sleep well, sweet prince.

Boss VG's Promise

As Director of Boss VG, I apologize for the lack of updates and content on our website.

With that thoroughly dry statement, I propose a promise to you.

I promise that today Boss VG will provide you with the best service and content that we have to offer. No bullshit, just sheer hardwood and dirty fingernails; The shit your grandma got wet over when papa came home with a sledgehammer and hard hat.

Today I declare bullshit on laziness and hello to the new world of BOSS VG. I hope our loyal fans and awesome community will support us in our change of badassery and usher in a new era of ownage.

-From this day on

Sunday, October 17, 2010

Red Dead Zombies?

Good and bad news. The Red Dead Redemption DLC is getting a stand-alone disk for the Xbox 360. This disc also allows you to play the content without having the original version. People are saying the price range is going to be around $29.99. I'm pretty excited for it, I think Rockstar is doing an excellent job with keeping up with their community's wants and needs, almost like an MMORPG provider. Looks like it is working too, since the content is pushed out so regularly. I hope this will help with game developers putting out quality DLC instead of bullshit quick money schemes.

Keep an eye out for it.

Cataclysm!

Blizzard is knowing for their mind-blowing cinematics and the ability to pull them off so beautifully. Personally, I love game cinematics, they're reminiscent of growing up on Final Fantasy games. Nothing will ever compare to the success of Burning Crusade's cinematic, it was catchy and thrilling. Yet, with Blizzard you look at the subtle things, like how much work they put into just the plain creation of Deathwing. Nonetheless, don't let the hate it's getting keep you from enjoying the cinematic in true form.

Thursday, October 14, 2010

Boss Talk: Episode Three

The third episode of the critically acclaimed Boss Talk podcast is up. The topics for this week were a little more sporadic, since we improvised a lot more than in the past two episodes. Not to say that is a bad thing.

-Medal of Honor
-World of Warcraft Patch 4.0.1
-Blizzcon
-Kinect FPS Fail: http://www.youtube.com/watch?v=euNOPKYFbPc
-DOTA 2
-Sonic 4 review

-"Sleep Away Camp" excerpt: http://www.youtube.com/watch?v=rIDM6wqUiuM

Cast: Joe, Foe (Armand), Xenodyne (George), Jervan (David), and a special guest appearance by Jackson.

http://bossvg.podbean.com/2010/10/15/boss-talk-episode-three/

We also plan for the Boss Talk show on YouTube to continue soon! It'll be awesome again, I promise.

Wednesday, October 13, 2010

"DOTA 2" Announced


Personally, I love arena strategy games. Some people say it's the death of the RTS, but I say it's the beginning of something fresh and new. Dota has been proclaimed in multiple sources as the most played game in the world, but that's not a huge achievement considering Dota's grandfather is Blizzard.

I'm excited to see what Valve has to offer on the genre that has made League of Legends so popular. Knowing Valve we will see quality, performance, and a late ass release date. Seeing the track pattern of Valve's releases, we won't be seeing this game out for a long while but that doesn't stomp out my excitement for the future with this game.

Reviews!

We have released two new reviews for Sonic 4 and Comic Jumper!  Thank you Twisted Pixel for giving us a review code to allow us to put one out!  You can check http://www.youtube.com/bossvg for more live goodies, but the videos will be left below.

Sonic 4, Episode 1.


Comic Jumper

Fable 3 almost here.

Tired of playing Mass Effect 2? It's time for the 'GOTY' as Joe would call it... Fable 3!!! Soon we will be graced by the only franchise that doesn't make me dry heave in disgust! This game not only has brought the flavor of good or bad choices in the gaming industry today, it has pushed the limit on immersion gaming. Last game, mini-games, real time aging, and life changing choices were some of my favorite features. In this next installment, you get to throw revolution into your arsenal bag.

As you can tell I'm really excited for the game that releases on October 26th. Let's just hope it doesn't get Project Milo'd. Oh, and if you're really horny for some Fable 3, a cinematic trailer was released featuring the song "Young Dead Men" by the Black Angels.



Tuesday, October 12, 2010

Make a game interesting with Tim Curry.


Easily some of the best panty-hose wearing news is "Rocky Horror Picture Show" is coming out with some tracks in the new Guitar Hero. Are the developers at Harmonix milking the overly-suckled nip of Guitar Hero? Yes. Of course. But, this time it's Frankenfurter.


Monday, October 11, 2010

Updates


Hey, it's been a while.

One would think that now we're getting recognizance as a video game news blog, that we would be updating more. This has not been the case due to a variety of factors. I'm not going to point fingers or put out a list of excuses. We've been busy actually playing games, for one. That's something you forget about people who blog about video games, they seem to spend so much time blogging that it doesn't seem like they play anything. Maybe I'm alone in that impression. However, the most operative reason lies within a restructuring of Boss VG itself.

We started this website back in February. The Boss Talk show started in March. We've come a long way since then and we're learning more every day. George and Joe have improved on their speaking skills and (I think) have become more entertaining. George has also learned how to edit and become very good at Twitter. I've improved my editing skills tenfold, and learned about podcasting. Armand has been doing a great job helping us set goals and push out content, not to mention guiding our creative processes and providing some next level beats.

At the time of me typing this, we have 113 YouTube subscribers, 23,957 total upload views, 83 Twitter followers, and 40 total podcast hits. I'd say that's not bad at all for a group breaking into a field that none of us had any extensive schooling/experience within, but we can do much better.

Being invited to the Tron event, despite not being with Kotaku, IGN, or any of the mainstream gaming news sites, proves to me that we're doing something right.

That being said, the main reason we haven't been updating is because we're experiencing a shift in our dynamic. Switching the show to a weekly podcast allows us to talk about everything that happened that week, without endlessly regurgitating the same information you'll find on the other gaming sites. However, this also leaves us at a loss for content to post. After all, why mention it in depth if we're going to talk about it on the podcast in a couple of days anyway?

We're figuring out exactly what to do with the blog, and we have ideas. Sometime soon, we plan a redesign of the site, but to what extent I can't say. Our YouTube channel will be getting some love soon too. We've fallen behind on reviews, but we'll rectify that in coming weeks. On top of that, we have some different content planned for the YouTube channel at some point. I can't say much more than that.

The point of this post? We're still alive. Cool things will be happening soon. Oh, and thanks to all of the people that have helped us along.

Also, I personally plan on posting on the blog more. No reason not to, after all.

EDIT: I realize now that using a picture of George when I'm the one posting is a little weird. But hey, Tron event is related, and if you're not attracted to George at least a little bit, you probably don't have taste.

Saturday, October 9, 2010

Interview with Chris Whiteside

Hi guys! Hope you've been liking the podcasts!

As we mentioned on the episode, we interviewed Chris Whiteside of Propaganda games. As the embargo on the single player details has been lifted as of today, so I thought it would be best to start off with the interview!



Enjoy!

Thursday, October 7, 2010

Boss Talk: Episode Two

The second week of our podcast brings improvements. Audio quality should be a little more normalized. Plus, I plan on putting the content of each podcast here on the blog from now on. That being said, here's what we talked about this week:

-Foe and Xenodyne going to the Tron event in San Francisco. Special thanks to Chris Whiteside and Propaganda Games.
-Enslaved
-Castlevania: Lords of Shadow
-Medal of Honor open beta
-Comic Jumper: Special thanks to Twisted Pixel for the review code!
-Left 4 Dead and Left 4 Dead 2 DLC
-Team Fortress 2 store
-World of Warcraft now has 12 million subscribers, Cataclysm release date
-Geek Squad offering $30 PS3 firmware upgrades
-Mark Rein thinks the 3DS can't handle Unreal Engine
-Kinect needs 8 feet of room for multiplayer
-Sonic 4
-Gears of War 3 delayed, gets dedicated servers

and much more. Listen for yourself! Thanks again for the support!

Cast: Joe, Xenodyne (George), Foe (Armand), Jervan (David), and Krinkor (Nate).


http://bossvg.podbean.com/2010/10/07/boss-talk-episode-two/